Theme: Your life is currency I made this game called Crossroads for Ludum Dare #44. I think this is my best game jam entry so far. Sure, the interpretation of the theme might not be the most original, but the gameplay feels smooth and is pretty compelling (IMHO). This…
Useful links about UIElements
If you’re working on editor stuff for Unity 2019.1 (or up) you’ll probably want to use UIElements instead of IMGUI. I’ve been working on replacing IMGUI with UIElements for my own plugin RetroKit and so far it’s been a huge improvement in terms of performance, code quality and my…
RetroKit version 0.3.2 is now available!
Fixed some bugs and made some improvements. 🙂 Changelog: Selections can now be deleted by pressing DEL.Selection is now deselected when selecting a different tool.Actions with the select/move tool can now be undone/redone.Animation frame now only gets selected on mouse down and not on mouse drag.Fixed bug where the sprite…
RetroKit version 0.3.1 is now available!
There was a bug introduced in 0.3 that’s fixed with this version. Changelog: Fixed bug where color added to palette wouldn’t be persisted when added through the sprite editor palette window. You can get RetroKit here.
RetroKit version 0.3 is now available!
Added a button to the palette window to add a new color to the palette.Fixed issues where editor windows would fight over control of the cursor, which caused the cursor to flicker.Added tooltips to some of the less obvious fields.Fixed building of the Runner sample project.Fixed some minor bugs where…
RetroKit version 0.2 is now available!
A new version for RetroKit is now available in the Unity Asset Store. The sprite editor now includes a select/move/duplicate tool. Here’s the complete changelog: Added a select/move/duplicate tool for the sprite editor. Added buttons to move a frame left and right within a sprite animation.Added keyboard shortcuts to…
AnimationCurve: Not just for animations
Unity’s AnimationCurve is very useful when working with animations, but don’t let the name fool you, as it can be just as useful for non-animation purposes! Using an animation curve is simple. Just add a public AnimationCurve field to your MonoBehaviour script. public AnimationCurve myCurve; And it will show…
RetroKit released!
Unity just approved RetroKit! You can now find it in the Asset Store. Want to know more about RetroKit? Take a look here. I’m very excited about this and I’m already working on the next release. 🙂…
Pizza Builder
Just for fun, I created a Pizza Builder prototype and some simple art for it. Not really sure what I’m going to do with it yet (if anything), but it was fun to make. 😀…
Smiley Smash
Smiley Smash is, to put it simply, a hybrid between Tetris and a match three game for mobile devices. I originally started this project a while back to work on my Unity and vector graphics skills, but I found that the gameplay was pretty fun, so I continued to…